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Description

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr

Book Details

Publisher:
CRC Press
Published:
2006-07-21
Pages:
515
Language:
EN
ISBN:
9781439864296